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Flightgear multiple monitors
Flightgear multiple monitors











flightgear multiple monitors
  1. #FLIGHTGEAR MULTIPLE MONITORS INSTALL#
  2. #FLIGHTGEAR MULTIPLE MONITORS FULL#

* Ground interactions have been added to the JSBSim flight dynamics engine * The YASim flight dynamics engine is finally being developed further, with some long-standing bugs and limitations being addressed for the time being Much work is done under the hood which is not obviously visible: Enjoy all the details the new version will have to offer. Novel noise function are used to improve the visuals of snow on steep terrain slopes, to change tree height in discrete patches mimicking patterns of forest management, or to remove tiling artifacts from large-scale agriculture. New tree textures at higher resolutions make the forests actually look nice. Lots of work has been done on the small details. But this has now changed – a new framerate-friendly impostor technique is used to render clouds out to the horizon – wherever that may be (the system has been tested for 1000 km visibility from low Earth orbit). This allows for interesting new application, for instance merging information from Flightgear and OpenStreetMap or Mapquest, leading to a new moving map application covering the whole world is available which tracks the airplane’s position.įlightgear’s weather rendering so far has not been up to the task of showing a plausible view from high altitude.

#FLIGHTGEAR MULTIPLE MONITORS FULL#

At full resolution of about 21000×21000 pixels per texture provided by NASA, it looks simply spectacular even from just 50 km altitude – see the Vostok capsule above entering the atmosphere.įlightgear now includes the Mongoose web server as a httpd.

#FLIGHTGEAR MULTIPLE MONITORS INSTALL#

By default, a set of 2048×2048 textures is distributed, but Earthview is intended to allow easy access for users who want to install their own hires texture set. The textures are provided by the NASA Visible Earth project. It renders Earth as a simple, textured sphere surrounded by a cloud sphere. Introduced to provide better visuals for the spacecraft in Flightgear, Earthview is an alternative rendering engine intended for use at high altitudes. Also, check out the selection of cars and motorbikes to explore the Flightgear world!Ĭloud shadows are notoriously difficult to render, but for Advanced Weather in combination with the Atmospheric Light Scattering rendering framework, there is now an experimental option to add them (at least close to the aircraft) to the experience. The walker subsystem now allows for more complex animated motion and adds NPCs, characters with whom a player can interact. The mission system combines with the Milestone 4 release of the walker,and thus more complex adventures can be built in which the player has to exit an aircraft and walk to a certain location. Visual guidance symbols can be used to indicate the location of the next task. This allows to define tasks to be completed by a player which then receives points. The Flightgear world is becoming more interesting…Ī mission subsystem is being added. Flightgear is constantly under development and as the feature freeze for the next 3.2 release approaches, it is becoming increasingly clear what the next version will have to offer to users:













Flightgear multiple monitors